Outbreak in Black Ops 7 is loud, messy and kind of brilliant once you stop treating it like a standard round-based map and start thinking about economy and tempo, and yeah, that includes understanding when to jump into a BO7 Bot Lobby to practice your routes without caring about your stats.
Early Rounds: Essence First
When you spawn in, it is tempting to spray into the first pack of zombies just to feel safe, but you blow through ammo way faster than you think and the return is weak compared to a clean melee kill. For the first few rounds, you are better off playing uncomfortably close. Use your knife or a basic melee weapon, kite small groups, land those swings and watch your essence stack up without touching your reserve ammo. While you are doing that, keep checking objectives and scan for T.E.D.D. challenges. If there is a timed task like getting a set number of kills with a certain weapon, grab it early. The bonus essence and salvage from these challenges snowball hard, especially if you are already hoarding salvage from crates, nests and random loot spots dotted around the map.
Mid Game: Movement And Mods
Once the zombies start to speed up and elites show up more often, you cannot just circle one safe corner and hope for the best. This is when jump pads stop being a gimmick and become your lifeline. Spend a few runs just learning which jump sends you to which roof or alley and how to chain them without landing in the middle of a horde. Staying vertical buys you time to reload, breathe and reach new objectives without wading through a sea of undead. Around this point you want your main gun properly modded. Standard ammo against bosses like Zursa feels like you are throwing stones. Napalm is the standout pick for most players because that burn ticks through boss health and also softens any crowd packed around them. As soon as your essence allows it, slam a Pack-a-Punch upgrade on your core weapon so that even something that started life as a boring pistol suddenly has the punch to clear a tight hallway.
Late Game: Pressure And Cool Heads
Deep into a session, the mode stops forgiving lazy choices. Every nuke, field upgrade or heavy ability you have needs a purpose. Burning a big cooldown on a half wave because you panicked feels fine in the moment, then you get a real emergency and have nothing left. Try to save EMPs, seismic charges and similar tools for those horrible situations where you are red-screened and boxed in. It is the same logic with your Tessy vehicle. Most players treat it like a taxi, but it is way more than that. Keep it repaired, use it to ram through dense packs, line it up to funnel zombies or slap on explosive upgrades so it doubles as rolling crowd control during siege events. A healthy Tessy is basically a mobile barrier that buys you a few seconds of breathing room when everything goes wrong.
Staying Ahead Of The Curve
What really separates the people who hit high rounds from everyone else is not perfect aim, it is how they make tiny decisions under pressure: do you finish a T.E.D.D. challenge before hitting the next objective, do you risk one more melee for essence, do you burn a jump pad or stand and fight. As a professional platform that lets you like buy game currency or items in RSVSR in a quick, low-fuss way, RSVSR is built for players who want that little extra edge, and you can pick up rsvsr Bot Lobbies BO7 to test builds, routes and strategies until the chaos in Outbreak starts to feel predictable.